Monday, April 19, 2010

Kick-Ass a.k.a. Story of my life (minus all the awesomeness).





For as long as I could remember all I've ever truly wanted most out of life was to go in some insane and life-endangering adventure. I've always sucked up stories about average or geeky type kids that gets thrown into a crazy situation where they have to buckle up and be a hero. Kick-Ass is the apex of these tales and probably my favorite film of all time ever. Seriously.

Kick-Ass is the story of an ordinary and boring comic-book geek, Dave Lizewski, leading a plain existence. Inspired by the words he has picked up from his precious novels he decides to buy a wetsuit off e-Bay and become a superhero. This is what is so great about Kick-Ass. How many of us just want to go out and there and be something great? If only life could be as simple as making the decision of donning a costume and stopping evil-doers. Kick-Ass makes us believe that such a way of life is possible.

Although, the film is in no way meant to be taken seriously. I really did have to wonder to myself: "How come nobody has ever tried being a superhero?" And it is because people would probably die. But Dave doesn't see that side of the equation. He only sees the side that leads him down a path of what is just. You might think this makes him delusional and he very well could be. If I fantasize on a regular basis of killing dragons and jumping off spires and doing totally awesome flips, does that make me delusional too? No. It makes me-- well yeah, maybe a little bit. The difference is that while I only fantasize, Dave had enough of fantasy and went out to make a difference.
You might think it silly that Kick-Ass instilled such a large sense of inspiration for a comedy-action film but you've gotta hold on to your dreams, right? When I was watching Kick-Ass I felt like Dave was standing up for me. Living out my dreams. Kick-Ass is standing up for everyone out there who has ever wanted and still wants to be a hero! And that is pretty goddamn special.

Saturday, February 20, 2010

So I saw Shutter Island...


Personally, I thought it was a really good suspense/mystery film. The films biggest flaw, and it's pretty substantial considering what the film is trying to achieve, is that it had a very predictable and cliche twist. Before I even saw the movie I had already told myself what the most likely outcome could be and was disappointed when I discovered I was right. For a moment I believed maybe that the film was about to take a sudden turn and leave me surprised. Alas, it did not. But the film isn't gonna be remembered for having a crazy plot twist. It's a cool suspense film with great atmosphere and some top-notch acting.

Sunday, February 7, 2010

Happy Birthday, 16th Mario!

If the title for this post seems off to you, then your head is in the right place. That's what my cake had read at my shindig last night. The bakery may have messed up but at least my friends and I got a few laughs out of it.

There is something about the age of 16 that just shouts teen-hood. Although, I don't feel very different; I feel like this development in my life opens up many opportunities. Every day seems the same when they're compared back to back but when I look at the span of my life as a whole, I can see that I've changed quite a lot. Always inching closer towards my future and my goals. It's a pretty scary thought. But I still have some time left before that moment comes. So for now I get to soak into my hobbies and blow off my responsibilities. Because thats what being young is about. Right?

Happy birthday to me.

Monday, February 1, 2010

The End Is Nigh!


Whether you're a crazed fan or just irritated by them, surely you have heard the big news. The final season of Lost is premiering tomorrow night on ABC! And what better way to kick off such a monumental moment in TV history than with a 2 hour event.

I wish I could say I've been with lost since the start, but the truth is I only just started watching around a year ago and I caught up with the rest of the fan-base even later. But now that I've gone through all the plot twists, character deaths and in general 'omgs' as the rest of the world; I can say I am completely prepared for what I am sure will be the grandest mind-fuck to grace my delicate little mind.


I can't wait to see where the series heads next. Just like last season went into a mess of time-travel paradoxes and a tangled of web of continuity. But if the pic above is any indication, shit is about to get seriously real on a scale of biblical proportions.

Sunday, January 24, 2010

It works just like Magic!




When Apple announced their new wireless, multi-touch mouse, I have to say that I wasn't all too taken with it. Not because it isn't cool but because I already had a mouse that suited my needs perfectly. It scrolled. So I wasn't about to go running to my nearest Apple store to shell out 70 bucks. But then the scroll-ball on my Mighty Mouse got clogged for about the fifth time. No problem I thought to myself. So I went about the usual procedures in cleaning my scroll-ball. Tedious, but better than spending money. So when I was done I put away all my cleaning materials and returned to a seated position. But the thing still wouldn't scroll downwards. So I got up and tried again and again and again. It was hopeless. I needed a new mouse. So I began to contemplate on getting a Magic Mouse using the money I would receive for my birthday. It would take some patience but the pay-off would be so worth it. So I began to wait. Only being able to scroll up and having to drag the page down manually. It was annoying. Fortunately enough though, I had explained my ordeal to my uncle and he more than happily suggested that he should buy me a new mouse as an early gift. And what kind of nephew would I be to refuse such a grand offer? So to the Apple store we went! And I am now in possession of a Magic Mouse. And guess what guys. It scrolls.

Wednesday, December 30, 2009

Silent Hill: Shattered Memories- Review


So if you have been keeping up with the Silent Hill franchise, then you know that the series has been in a steady decline since the 4th installment. The games have just kept deviating from the original formula of completely breaking the way you process logical thoughts to scare the shit out of you- and then some. This game is no different, but this time, that isn't necessarily a bad thing.

Shattered Memories is a reinvention of the beloved survival-horror series that drops the combat and confusing sense of navigation (which the series is famous, maybe even infamous for) in favor of a more linear, atmospheric and somewhat, puzzle-like approach. In the game, you take control of Harry Mason who is searching for his daughter Cheryl in the eerie town of Silent Hill after a nasty car crash with nothing but a flashlight with an amazing battery life to guide his way. The premise is the same as the first game but the difference is how the story plays out. You go through the same locations as you had done previously but your interactions with the characters and the world is much more immersive. As you walk around darkly-lit buildings and dilapidated streets you can observe your surrounding and Harry will take notice and make observations of what you've seen. There is incredible detail in all of the items from fake phone numbers on posters and ads to subtle touches that tell you about the people that seemingly abandoned their home. You can even interact with small trinkets and finding small touches of foreshadowing that lead to the games finale. Your flashlight really helps the textures look much more vivid with impressive lighting effects and precise handling. Everything really stands out and that affects how real the fear will be for the player. Everywhere you go is incredibly believable and you would probably have the constant worry of being attacked or having something scary pop out at you had it not been for one problem that really destroyed the horror aspect of this game.

Like in previous installments, this game features what is often called an "alternate" or "nightmare" version of Silent Hill. But instead of having everything rust up and become archaic -looking, the world ices over and then you have to find your way out which will lead you to the next location and the story progresses. The catch is that as you try to escape, the monsters of Silent Hill will begin to chase you around and kill you, so as you run around you notice the paths are highlighted blue so that you can tell what walls are climbable, what doors can open and so and all the while you can hear the demonic shrieks of the monsters getting closer. This proves to be pretty tense at times, and in some chases you are required to stop and run around to solve a puzzle while avoiding death. This is only scarier as you have to be focused on finding the answer but not getting distracted enough to be mauled by demons. What sucks about these chase scenes is that it completely gives way when you should be in fear of being scared by monsters and when you are totally safe from harms way. So whenever you are in the "normal" Silent Hill you can just walk about in ease as it never gets scarier than a flash of white and a loud bang whenever you use Harry's phone to chase static and receive some background info through messages. It isn't very heavy on the puzzles either, where the most common points where you have to think are maybe going around a side of the house and opening a wallet or drawer to find a a key.

Harry's phone is another example of a cool idea that didn't pan out completely. By the end of the game your phone is full with text and audio messages that offer some sort of history on the darker parts of the town and its inhabitants. The phone is also equipped with a camera that is used to take photos of ghosts or "memories" which results in more messages. Like I mentioned previously, there are fake numbers to call scattered all over the town. So for those that like to explore every inch of games they will be entertained by the voices of a once lively town. The phone also features a map, but it proved to be almost completely useless. To begin with, the game is incredibly linear. You don't really ever got lost as the path is always right in front of you but if during a chase scene if you feel the need to get an idea of the area you're in, it would just confound you further. The map is not clear and makes all the room look strangely bunched up. Again, this isn't a big problem as you probably won't ever have to use it.

Now, possibly the most noteworthy feature in this game is the psychological profiling. The game starts off and is often interrupted by your psychiatrist who proceeds to ask you questions and put you through mental tests about life, sex, school, death, etc. The way you answer the questions affects the outcome of the areas you explore, most of the time it is really subtle but there are moments where the game really takes a different turn based on your personality. This makes the game fun for a few more rounds once you're done if you choose to answer the questions differently.

Although, it wasn't perfect, I was thoroughly entertained by Shattered Memories. I was strung along by its eerie presentation and a surprisingly captivating story. There are a lot of awesome cinematic and interactive moments in the game. Including one really great scene where you're riding shotgun with a familiar character that I won't spoil for you. Though, it did have its fair share of disappointments like a lack of fear, basic puzzle elements and a short length, this is a decent game with a fresh start for a series that needs some new perspective and I completely welcome that with open arms. Fans of the series should really check this one out.

Sunday, December 6, 2009

o hai!

So this is gonna be one of those generic "sorry I haven't been posting a while" posts. I apologize in advance.

Sorry I haven't been posting in a while. I've had a lot of stuff I've wanted to write about but lately I've just felt really busy and lazy. Winter break is about to roll around and I take opportunities like this to stay up ridiculously late. I'm not exactly sure what it is, but being alone in the dark and listening to music at 6 in the morning gets me in the mood to think introspectively and it gives me a lot to write about. It could just be the sleep deprivation, though.

See you on the 18th!